วันอาทิตย์ที่ 10 กุมภาพันธ์ พ.ศ. 2556

Former President said

company had every chance to survive if it was not for errors and uDraw as "messy and inefficient approach to treatment."

THQ

disappearance has caused public and is not attributable to changes in the industry, but rather "big mistakes" made by the company. This is according to former President Jason Rubin, who told MCV in a new feature, although THQ - like all publishers - With increased pressure, the company could survive if some mistakes are not made.

... I think it is correct to ascribe the status of THQ with global changes in the industry, ... Mr. Rubin. ... Without doubt, all triple A publishers were under pressure, but THQ had every chance to survive if there were huge mistakes. "
  • These errors, Rubin said, this was before he was brought on board to lead the company in May 2012 and included "incredible losses" associated with uDraw and capital wasted on Warhammer MMO canceled.
  • Rubin said output business THQ games children came too late and Homefront - and other titles "inferior" - could have been better. He also attributed the failure of THQ to "approach generally disorganized and ineffective treatment [which] has left the company with negative too hooked on their books."
  • THQ
broke up and sold to five different companies last week at a bankruptcy auction. For a comprehensive analysis of performance, see GameSpot coverage of the event.



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