Cupertino company sees smartphone's 90% growth fuel Q4 profits of $4.31 billion on earnings of $20.34 billion.
Last month, April held an event in San Francisco, and a good portion of that show was focused on the Cupertino-based iPhone maker's growing presence in the gaming space. According to Apple CEO Steve Jobs, more than 1.5 billion applications that are in "Fun & Games" section App Store have been sold, and the company hopes to further benefit the sector since the beginning of its gaming platform center of social networks.
Apple saw no shortage in demand for iPhone 4.
This week, Apple put a point on its strength in the mobile sector as part of its fiscal fourth quarter earnings report. For the three month period ended September 25, the company said that it had sold 14.1 million iPhones worldwide, a 91 percent spike in terms of unit sales compared to the same period last year. Notably, Apple launched its latest iPhone revision, iPhone 4, in late June.
iPod sales, including the Touch, also ticked up 11 percent during the period to 9.05 million units. Apple has also continued to see success with the iPad. Having launched the device in April, Apple said that its tablet device sold 4.19 million units during the fiscal quarter. During its March 26-June 25 quarter, Apple sold 3.27 million iPads, putting the device's lifetime-to-date sales at nearly 7.5 million units.
For the three-month period, Apple posted $20.34 billion in revenue, a massive 67 percent year-over-year increase. As part of a post-earnings conference call, Apple CFO Peter Oppenheimer said the spike "was fueled primarily by record iPhone sales, the tremendous popularity of iPad, and our best Mac quarter ever." Net income saw a similar hike, rising 70 percent to $4.31 billion and besting the company's previous best of $930 million.
"We are blown away to report over $20 billion in revenue and over $4 billion in after-tax earnings--both all-time records for Apple," commented Jobs.
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