วันอังคารที่ 1 พฤษภาคม พ.ศ. 2555
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Super Night of Combat
developer Uber Entertainment has been working long hours for two last year a week early distribution of its free-to-play MOBA. With a break in the madness, we finally arrived Super MNC Executive producer and art director Chandana "Eka" Ekanayake to answer some of our questions about what s 'rose early release and what is planned for the game

"The reason for the initial launch was because in a poor condition of beta invites a large number of originals

Night of Combat

players. To test our server infrastructure, we wanted to send an invitation massive wave of players MNC Players on the PC. received a notice saying they were accepted into the beta, but in fact were not, "said Eka Joystiq weekend. "So instead of making players happy with our first game, we managed to deliver something that was not there and makes them feel as if they were in place. We tried to fix it, but only lead to greater confusion, to work with the valve open, we decided to create the game This was not an accidental by any means, but it was a result of us trying to do things with our player base. "

Eka not share the raw numbers on how many players have signed Super

MNC

> since its launch, but the study is "happy" with the participation, especially since I leave 'no waiting time to market the game it feels a lot of people do not realize that the game is ... or it's free. When asked if any of the marketing plans for the game was interrupted by the early onset, matter-of-factly said, "Yes, all of them." Joystiq



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