วันพฤหัสบดีที่ 14 กุมภาพันธ์ พ.ศ. 2556

Indie developers are the starving artists of the video game world, often brilliant and innovative, but also misunderstood, backgrounds and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience Joystiq Indie Pitch with: This week, the French developer Chris Harris talks about the good old days of being independent and continued success

Gratuitous Space Battles
The Joystiq Indie Pitch Gratuitous Space Battles







What's your game called and what is it?


Gratuitous Space Battles is a game of strategy / management play a unusual way. It is a "hands free" combat simulator for the giant space fleets, which puts the player in the position of creators and entire fleets of ships and ship control commands to use in battle, but the real battles they themselves are out of your hands. You can see your battle fleet, but you can not change anything mid-combat (although recently we added a direct control option).
The game is on the ships of the fleet and the design, instead of arcade action and plays more like a puzzle or a tower defense game one classic RTS.

Joystiq you see yourself as part of a broader movement indie?


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